Board game help for buyers in the United Kingdom (UK): plain English, no hype.

Dice games: 7 of the best board games with dice

Last checked 10 November 2026

Quick answer: Qwixx is six dice and a score pad, and everyone uses every roll. King of Tokyo is monster battles with Yahtzee-style rolling for 2 to 6. 7 Wonders Dice is the shake-and-write 7 Wonders for 2 to 7, and Camel Up is a wobbly camel race to bet on for up to 8. Sky Team is a co-op for two, Dragonwood is push-your-luck for 2 to 4, and Monza is a racing game from age 5.

Dice games are some of the easiest to get going: someone rolls and everyone can see what happened. The good ones give you a real choice about what to do with the roll, so it doesn't all come down to luck. These seven run from a pocket-sized score-pad game to a monster brawl, a camel race and a quiet co-op for two, plus a racing game for young children. Player counts, ages and times come from the publishers, and each card says how easy it is to teach.

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Qwixx box: an orange card box with coloured dice tumbling around the green Qwixx logo

1. Qwixx

Six dice and a score pad in a pocket-sized box. Everyone can use every roll to cross off numbers, so there's no downtime, just lots of nervous little decisions about what to skip.

Players
2 to 5 players
Age
8+
Play time
about 15 minutes
Our teaching rating
Very easy to teach

Why it suits this: Six dice and a score pad in a pocket-sized box. Someone rolls and everyone can use the roll to cross off numbers on their own sheet, so there's no waiting for a turn, just lots of nervous little decisions about what to skip. Gamewright says 2 to 5 players, 8 and up, about 15 minutes, and it's very easy to teach.

Details last checked 2 November 2026.

King of Tokyo box: cartoon monsters, a giant robot and a big ape fighting over a city skyline

2. King of Tokyo

Play a giant monster and roll dice, a bit like Yahtzee, to attack, heal or score. Whoever's in Tokyo hits everyone else but can't heal there. First to 20 points or last monster standing wins.

Players
2 to 6 players
Age
8+
Play time
about 30 minutes
Our teaching rating
Easy to teach

Why it suits this: Play a giant monster and roll dice, a bit like Yahtzee, to attack, heal or score. Whoever's in Tokyo hits everyone else but can't heal there, so the fight keeps changing hands. First to 20 points or last monster standing wins. Richard Garfield designed it, and IELLO says 2 to 6 players, 8 and up, about 30 minutes.

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Details last checked 19 October 2026.

7 Wonders Dice box: an illustrated ancient city with a columned temple on a hill

3. 7 Wonders Dice

Antoine Bauza's shake-and-write take on 7 Wonders. Shake the shared dice box, everyone picks a die at once and builds on their own city sheet. Plays 2 to 7.

Players
2 to 7 players
Age
10+
Play time
about 25 minutes
Our teaching rating
Easy to teach

Why it suits this: Antoine Bauza's shake-and-write take on 7 Wonders. Each round someone shakes the shared dice box, then everyone picks a die at the same time and builds on their own city sheet, so it barely slows down with more players. There are 7 different city boards. Repos Production says 2 to 7 players, 10 and up, about 25 minutes.

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Details last checked 9 November 2026.

Camel Up (second edition) box: cheering spectators and camels racing across the desert

4. Camel Up (2nd edition)

Bet on a wobbly camel race where camels stack on top of each other, so the leader can change on every dice roll.

Players
3 to 8 players
Age
8+
Play time
30 to 45 minutes
Our teaching rating
Easy to teach

Why it suits this: Bet on a wobbly camel race where camels stack on top of each other, so the leader can change on every dice roll. You're not riding a camel, you're betting on them, which makes it loud and silly in the best way. Lookout Games says 3 to 8 players, 8 and up, 30 to 45 minutes. A good one for a family or a party.

Details last checked 19 October 2026.

Sky Team box: a pilot and co-pilot in headsets with a passenger plane flying overhead

5. Sky Team

Pilot and co-pilot quietly place dice in the cockpit to land a passenger plane, and you're not allowed to talk about your rolls.

Players
2 players only
Age
14+
Play time
about 20 minutes
Our teaching rating
Takes a little explaining

Why it suits this: The co-op pick for two (you win or lose together). Pilot and co-pilot quietly place dice in the cockpit to land a passenger plane, and you're not allowed to talk about your rolls. It's 2 players only, 14 and up, about 20 minutes, from Le Scorpion Masqué. It takes a little more teaching than the others here.

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Details last checked 9 November 2026.

Dragonwood box showing a red dragon, with cards and dice laid out beside it

6. Dragonwood

Collect cards, then play them to roll special dice, beating creatures and capturing enhancements. Bigger card sets let you roll more dice, so you weigh up when to push your luck.

Players
2 to 4 players
Age
8+
Play time
about 20 minutes
Our teaching rating
Easy to teach

Why it suits this: A push-your-luck card and dice game. Collect cards, then play them to roll special dice, beating creatures and capturing enhancements. Bigger card sets let you roll more dice, so you weigh up when to go for it. Gamewright says 2 to 4 players, 8 and up, about 20 minutes, with 108 cards and 6 custom dice.

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Details last checked 24 October 2026.

Monza box: a smiling blue cartoon racing car on a colourful race track

7. Monza

Roll six coloured dice and move your wooden racing car along the matching colours ahead. The track is 20 tiles you lay out differently each time, so no two races look the same.

Players
2 to 6 players
Age
5+
Play time
about 15 minutes
Our teaching rating
Very easy to teach

Why it suits this: The one for young children. Roll six coloured dice and move your wooden racing car along the matching colours ahead. The track is 20 tiles you lay out differently each time, so no two races look the same. HABA says 2 to 6 players, 5 and up, about 15 minutes, and it's very easy to teach.

Details last checked 21 October 2026.

Which dice game is best for…

Dice game questions

Are dice games just luck?

Not the good ones. In Qwixx, King of Tokyo and 7 Wonders Dice you choose what to do with each roll, and in Sky Team you decide where to place your dice without talking. Camel Up is the most chaotic, which is part of the fun.

What’s a good dice game for two?

Sky Team is made for two and is a co-op. Qwixx, King of Tokyo, 7 Wonders Dice, Dragonwood and Monza also play from 2.

More ideas: push-your-luck games, quick board games, family board games for all ages, travel board games and party games.

How we choose and check

We pick games for the situation, and ignore hobby rankings and hype. Player counts, ages and play times come from the publisher's own page or the box. If we can't confirm a detail there, we leave it off the card. The teaching rating is our own view from reading the rules, not a publisher figure. Nobody pays us to include a game. As an Amazon Associate we earn from qualifying purchases. See how we make money.