Board game help for buyers in the United Kingdom (UK): plain English, no hype.

Board games for 6 players

Last checked 30 October 2026

Quick answer: Sushi Go Party! and 7 Wonders keep six people busy at once because everyone picks cards at the same time. Camel Up and Skull are the loudest at six, King of Tokyo is the dice-chucking pick, and The Gang is a co-op poker game that's at its best with a full table. Heat is the bigger game if you've got an evening.

Lots of games say 2 to 6 on the box, but plenty of them drag at six because you're waiting ages for your turn. The ones here either have everyone playing at the same time, or turns so short that nobody's checking their phone. We've left out the party games for big crowds (they're on their own page) and kept to proper board and card games that are good with exactly six round the table.

As an Amazon Associate we earn from qualifying purchases. The “Check price on Amazon” buttons are paid links: if you buy through one, we may get a small fee at no extra cost to you. It doesn't change which games we pick. See how we make money.

Sushi Go Party! tin: cartoon sushi characters in a red bento box

1. Sushi Go Party!

Pick one card from your hand, pass the rest along, and try to collect the best combos of cartoon sushi dishes.

Players
2 to 8 players
Age
8+
Play time
about 30 minutes
Our teaching rating
Very easy to teach

Why it suits this: The bigger version of Sushi Go!, and the one to get if you're often six or more. Everyone picks a card from their hand at the same time and passes the rest on, so six players takes no longer than three. You choose which dishes go on the menu each game, which keeps it fresh. It's 2 to 8 players, 8 and up, about 30 minutes, and it's very easy to teach.

Check price on Amazon for Sushi Go Party! (opens in a new tab)

Details last checked 26 October 2026.

7 Wonders box: a bronze giant holding a torch over a harbour, with a pyramid and a lighthouse behind under a pink sunset

2. 7 Wonders

Grow an ancient city over three rounds of card drafting (pick one card, pass the rest on), building towards your own wonder of the world.

Players
3 to 7 players
Age
10+
Play time
about 30 minutes
Our teaching rating
Takes a little explaining

Why it suits this: Antoine Bauza's card drafting game (pick one card, pass the rest on) plays all its turns at once, which is why it handles six and seven so well. You only really deal with the players either side of you, so the table never grinds to a halt. It's 3 to 7 players, 10 and up, about 30 minutes, and it takes a little explaining the first time.

Check price on Amazon for 7 Wonders (opens in a new tab)

Details last checked 19 October 2026.

Camel Up (second edition) box: cheering spectators and camels racing across the desert

3. Camel Up (2nd edition)

Bet on a wobbly camel race where camels stack on top of each other, so the leader can change on every dice roll.

Players
3 to 8 players
Age
8+
Play time
30 to 45 minutes
Our teaching rating
Easy to teach

Why it suits this: A wobbly camel race where you bet on the result. Camels land on top of each other and get carried along, so the leader changes on almost every roll and six people shouting at a pyramid of dice is the whole point. Turns are tiny. It's 3 to 8 players, 8 and up, 30 to 45 minutes.

Details last checked 19 October 2026.

Skull box: a pink box with a white skull decorated with flowers

4. Skull

Everyone has three flowers and one skull. Place discs face down, then bid on how many you can flip without finding a skull. Pure bluffing.

Players
3 to 6 players
Age
10+
Play time
about 30 minutes
Our teaching rating
Very easy to teach

Why it suits this: Hervé Marly's bluffing game is just discs and beer mats, and it's better the more of you there are. Everyone has three flowers and one skull, and you bid on how many discs you can flip without hitting a skull. Six players means six people to read, and six people to lie to. It's 3 to 6 players, 10 and up, about 30 minutes.

Check price on Amazon for Skull (opens in a new tab)

Details last checked 2 November 2026.

King of Tokyo box: cartoon monsters, a giant robot and a big ape fighting over a city skyline

5. King of Tokyo

Play a giant monster and roll dice, a bit like Yahtzee, to attack, heal or score. Whoever's in Tokyo hits everyone else but can't heal there. First to 20 points or last monster standing wins.

Players
2 to 6 players
Age
8+
Play time
about 30 minutes
Our teaching rating
Easy to teach

Why it suits this: Richard Garfield's monster dice game. Roll to attack, heal or score, and whoever's in Tokyo hits everyone else. At six there are two spots in Tokyo, so the fighting gets busier rather than slower. It's 2 to 6 players, 8 and up, about 30 minutes, and it's easy to teach.

Check price on Amazon for King of Tokyo (opens in a new tab)

Details last checked 19 October 2026.

The Gang box: a black and gold Art Deco style cover with a round bank vault door and the KOSMOS logo

6. The Gang

Co-op poker with no betting. Without talking, you each take a chip ranking how good you think your hand is, then reveal. Get the whole order right three times before three alarms.

Players
3 to 6 players
Age
10+
Play time
about 20 minutes
Our teaching rating
Takes a little explaining

Why it suits this: A co-op (everyone wins or loses together) take on Texas Hold'em, by John Cooper and Kory Heath. Nobody bets. Without talking, you each take a chip saying how good you think your hand is, and you need to get the order right three times before the alarm goes off three times. More players means more chips to sort, which makes it tenser. It's 3 to 6 players, 10 and up, about 20 minutes.

Check price on Amazon for The Gang (opens in a new tab)

Details last checked 20 October 2026.

Faraway box: a white box with a robed traveller and giant mushrooms above the Faraway logo

7. Faraway

Build a row of cards on a journey across Alula, then score it backwards, from the last card you laid to the first. Johannes Goupy and Corentin Lebrat's twist makes every pick a puzzle.

Players
2 to 6 players
Age
10+
Play time
15 to 30 minutes
Our teaching rating
Takes a little explaining

Why it suits this: A clever little card game from Johannes Goupy and Corentin Lebrat. You lay a row of cards on a journey, then score it backwards from the last card to the first. Everyone chooses their card at the same time, so it moves quickly at six. It's 2 to 6 players, 10 and up, 15 to 30 minutes.

Check price on Amazon for Faraway (opens in a new tab)

Details last checked 21 October 2026.

Heat: Pedal to the Metal box: a green vintage racing car numbered 3 speeding past a chequered flag

8. Heat: Pedal to the Metal

Motor racing with cards. Push hard into corners and you pick up Heat cards that clog your hand. Legends robot drivers let you play solo.

Players
1 to 6 players
Age
10+
Play time
about 60 minutes
Our teaching rating
Takes a little explaining

Why it suits this: The big one. Heat: Pedal to the Metal is motor racing with cards, by Asger Harding Granerud and Daniel Skjold Pedersen, and everyone picks their cards at the same time, so a six-car race still flows. Push too hard into a corner and Heat cards clog your hand. It's 1 to 6 players, 10 and up, about 60 minutes, and it takes a little explaining.

Check price on Amazon for Heat: Pedal to the Metal (opens in a new tab)

Details last checked 19 October 2026.

Got more than six? Try our board games for large groups and party board games. For a smaller table, see board games for 3 players. One fewer? See board games for 5 players.

How we choose and check

We pick games for the situation, and ignore hobby rankings and hype. Player counts, ages and play times come from the publisher's own page or the box. If we can't confirm a detail there, we leave it off the card. The teaching rating is our own view from reading the rules, not a publisher figure. Nobody pays us to include a game. As an Amazon Associate we earn from qualifying purchases. See how we make money.